Alice’s magic damage reduction is +25 and her movement speed increases +40. Devil Tears +65 magic power. Each hero starts off with a base … Demon Shoes You’ll want lots of Magic PEN and CD reduction or this build. Unique Passive – Scorch: Burns the target for 3s when the skills hit, dealing 2% – 2.5% – 3% of the target’s current HP as … This item is perfect for mage heroes especially to increase damage significantly. Glowing Wand. Gears are purchasable in-game items that a hero can purchase. Alice is full of hate and … The second build focuses on penetrating Tanks and heroes with huge amounts of magic defense. Blood Wings. Each generated build will be manually checked and, eventually, removed if needed. 1. For boots you can choose whatever you want. Arcane Boots. Be careful humans! Calamity Reaper Arcane Boots +15 Magical Penetration. Glowing Wand +75 Magic Power +5% Movement Speed +15 Magic Penetration. You can use either Glowing Wand or Lightning Truncheon, as a main damage item. Clock of Destiny +60 Magic Power +615 HP +600 Mana; Unique Passive (Time): Increases HP by 30 points and Magic Power by 5 points every 30 seconds. Holy Crystal gives you a lot of base magic power from the get-go, and its passive effect scales … Click the following link to … Gear can be purchased at any stage whilst the player is in an active match. This effect can stack up to 10 times. Then: Arcane Boots. Lighting Truncheon Next, you can buy a Lighting Trunchon which can add +75 Magic Power. Light Truncheon will … I recommend Mana Regen because she could run out mana during laning. Arcane Boots (690 golds) Clock of Destiny (1950 golds) Lightning Truncheon (2250 golds) Genius Wand (2000golds) Holy Crystal (2180 golds) Blood Wings (3000 golds) In this build we use arcane boots to amplify his magic penetration damage, then we build Clock of destiny to increase his magic power. Blood Wings. You can Access this menu you in Prep if you wish to change the Character's Recommend to make it better or worse it's all up to you, and you can rename it. Arcane Boots +15 Magic Damage Reduction. With glowing + Carmilla passive, you can completely reduce enemy MM/Mage’s defense. Adds +75 magic power, +5% movement speed and +25 magic damage reduction. Divine Glaive. Glowing Wand. This item can provide +15 Magical Penetration and +40 Movement Speed. Lasts 5 seconds. Arcane Boots +15 Magic Penetration +40 Movement Speed (Unique) 2. Unique: +40 Movement Speed: N/A: III: 710: Rapid Boots: Unique: +50 Movement Speed: Side Effect: Dealing or taking damage slows hero’s movement speed by 45 points. 30 Mana Regen and passive skills that will increase Magic Power by 150% which will activate when it hits 3 enemies and will activate every 6 seconds. Lasts 5 seconds. * Arcane Boots- +15 Magic penetration * Guardian Relic – +90 Magic Power * Fleeting Time – +70 Magic Power, +15 Mana Regen, and +20% Cooldown reduction * Blood Wings: +150 Magic Power, and +500 HP * Concentrated Energy – +70 Magic Power, +700 HP, and +25% Magic Lifesteal. Create and share your own build. Arcane Boots. Unique: +40 Movement Speed. Adds +150 magic power. Unique: +40 Movement Speed: N/A: III: 690: Swift Boots +15% Attack Speed. Both carmilla ml … III: 750: Wizard Boots … First, you can use Arcane Boots as the first item you can use. Arcane Boots are used so that Odette’s damage is quite painful in the Early Game. … Arcane Boots ($690) +15 Magic PEN Unique: +40 Movement SPD: N/A: Swift Boots ($710) +15% Attack Speed Unique: +40 Movement SPD: N/A: Rapid Boots ($850) Unique: +80 Movement SPD: Side Effect: Dealing or taking damage slows hero's movement speed by 40 points. Arcane Boots. Cyclops Best Teammates. Then: Glowing Wand.
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